Why most crypto consumer apps struggle to launch a token (and why the best ones delay it): • In crypto, if your token flops, your users leave. There are 10 alternatives. Loyalty is pegged to token price. So top projects with real usage + revenue often delay their TGE — they have too much to lose. • What do you even do with the token? Unlike the next "L2 but faster," - Consumer apps actually make money. So unless your token has tight value capture (fees, burns, rev share), It becomes -EV. ` Most tokens exist just to fundraise. But if you're printing revenue already, what's the point? • Third: launch first, lose first. If your token and airdrop works well, every clone will just copy the mechanics and farm your users. There's no loyalty. Crypto users chase money, not quality. The best GTM I've seen lately: @shufflecom and @HyperliquidX → Big airdrop to early users → Announced a second airdrop → Built a sticky flywheel that attracted more users Most tokens die because teams think token = growth. Wrong. Token = leverage. And leverage cuts both ways
1.01万
0
本页面内容由第三方提供。除非另有说明,欧易不是所引用文章的作者,也不对此类材料主张任何版权。该内容仅供参考,并不代表欧易观点,不作为任何形式的认可,也不应被视为投资建议或购买或出售数字资产的招揽。在使用生成式人工智能提供摘要或其他信息的情况下,此类人工智能生成的内容可能不准确或不一致。请阅读链接文章,了解更多详情和信息。欧易不对第三方网站上的内容负责。包含稳定币、NFTs 等在内的数字资产涉及较高程度的风险,其价值可能会产生较大波动。请根据自身财务状况,仔细考虑交易或持有数字资产是否适合您。